/** * Created by zproo on 2017/4/8. */ !function () { function getAttr(script, attr, default_val) { return Number(script.getAttribute(attr)) || default_val; } // 获取自定义配置 var ribbon = document.getElementById('ribbon'); // 当前加载的script config = { zIndex: getAttr(ribbon, "zIndex", -1), // z-index alpha: getAttr(ribbon, "alpha", 0.6), // alpha ribbon_width: getAttr(ribbon, "size", 90), // size }; var canvas = document.createElement("canvas"); canvas.style.cssText = "position:fixed;top:0;left:0;z-index:"+config.zIndex; document.getElementsByTagName("body")[0].appendChild(canvas); var canvasRibbon = canvas, ctx = canvasRibbon.getContext('2d'), // 获取canvas 2d上下文 dpr = window.devicePixelRatio || 1, // the size of one CSS pixel to the size of one physical pixel. width = window.innerWidth, // 返回窗口的文档显示区的宽高 height = window.innerHeight, RIBBON_WIDTH = config.ribbon_width, path, math = Math, r = 0, PI_2 = math.PI * 2, // 圆周率*2 cos = math.cos, // cos函数返回一个数值的余弦值(-1~1) random = math.random; // 返回0-1随机数 canvasRibbon.width = width * dpr; // 返回实际宽高 canvasRibbon.height = height * dpr; ctx.scale(dpr, dpr); // 水平、竖直方向缩放 ctx.globalAlpha = config.alpha; // 图形透明度 function init() { ctx.clearRect(0, 0, width, height); // 擦除之前绘制内容 path = [{x: 0, y: height * 0.7 + RIBBON_WIDTH}, {x: 0, y: height * 0.7 - RIBBON_WIDTH}]; // 路径没有填满屏幕宽度时,绘制路径 while (path[1].x < width + RIBBON_WIDTH) { draw(path[0], path[1]) } } function draw(start, end) { ctx.beginPath(); // 创建一个新的路径 ctx.moveTo(start.x, start.y); // path起点 ctx.lineTo(end.x, end.y); // path终点 var nextX = end.x + (random() * 2 - 0.25) * RIBBON_WIDTH, nextY = geneY(end.y); ctx.lineTo(nextX, nextY); ctx.closePath(); r -= PI_2 / -50; // 随机生成并设置canvas路径16进制颜色 ctx.fillStyle = '#' + (cos(r) * 127 + 128 << 16 | cos(r + PI_2 / 3) * 127 + 128 << 8 | cos(r + PI_2 / 3 * 2) * 127 + 128).toString(16); ctx.fill(); // 根据当前样式填充路径 path[0] = path[1]; // 起点更新为当前终点 path[1] = {x: nextX, y: nextY} // 更新终点 } function geneY(y) { var temp = y + (random() * 2 - 1.1) * RIBBON_WIDTH; return (temp > height || temp < 0) ? geneY(y) : temp; } document.onclick = init; document.ontouchstart = init; init(); }();