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243 lines
5.9 KiB
C
243 lines
5.9 KiB
C
/* libmpdclient
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(c) 2003-2015 The Music Player Daemon Project
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This project's homepage is: http://www.musicpd.org
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Redistribution and use in source and binary forms, with or without
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modification, are permitted provided that the following conditions
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are met:
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- Redistributions of source code must retain the above copyright
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notice, this list of conditions and the following disclaimer.
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- Redistributions in binary form must reproduce the above copyright
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notice, this list of conditions and the following disclaimer in the
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documentation and/or other materials provided with the distribution.
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THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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``AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE FOUNDATION OR
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CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
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EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
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PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
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PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
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LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
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NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
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SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*/
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/*! \file
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* \brief MPD client library
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*
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* Controlling playback.
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*
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* Do not include this header directly. Use mpd/client.h instead.
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*/
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#ifndef MPD_PLAYER_H
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#define MPD_PLAYER_H
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#include <mpd/compiler.h>
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#include <stdbool.h>
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struct mpd_connection;
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struct mpd_song;
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#ifdef __cplusplus
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extern "C" {
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#endif
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/**
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* Fetches the currently selected song (the song referenced by
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* status->song and status->songid).
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*/
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bool
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mpd_send_current_song(struct mpd_connection *connection);
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/**
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* Shortcut for mpd_send_currentsong() and mpd_recv_song().
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*
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* @param connection the connection to MPD
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* @return the current song, or NULL on error or if there is no
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* current song
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*/
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mpd_malloc
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struct mpd_song *
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mpd_run_current_song(struct mpd_connection *connection);
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/**
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* Starts playing the current song from the beginning.
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*
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* @param connection the connection to MPD
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*/
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bool
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mpd_send_play(struct mpd_connection *connection);
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bool
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mpd_run_play(struct mpd_connection *connection);
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/**
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* Starts playing the specified song from the beginning.
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*
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* @param song_pos the position of the song in the queue
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* @param connection the connection to MPD
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* @return true on success, false on error
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*/
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bool
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mpd_send_play_pos(struct mpd_connection *connection, unsigned song_pos);
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bool
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mpd_run_play_pos(struct mpd_connection *connection, unsigned song_pos);
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/**
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* Starts playing the specified song from the beginning.
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*
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* @param connection the connection to MPD
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* @param id the id of the song
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* @return true on success, false on error
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*/
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bool
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mpd_send_play_id(struct mpd_connection *connection, unsigned id);
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bool
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mpd_run_play_id(struct mpd_connection *connection, unsigned song_id);
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bool
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mpd_send_stop(struct mpd_connection *connection);
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bool
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mpd_run_stop(struct mpd_connection *connection);
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/**
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* Toggles the pause mode by sending "pause" without arguments.
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*
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* @param connection the connection to MPD
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*/
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bool
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mpd_send_toggle_pause(struct mpd_connection *connection);
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bool
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mpd_run_toggle_pause(struct mpd_connection *connection);
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bool
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mpd_send_pause(struct mpd_connection *connection, bool mode);
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bool
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mpd_run_pause(struct mpd_connection *connection, bool mode);
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bool
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mpd_send_next(struct mpd_connection *connection);
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bool
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mpd_run_next(struct mpd_connection *connection);
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bool
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mpd_send_previous(struct mpd_connection *connection);
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bool
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mpd_run_previous(struct mpd_connection *connection);
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/**
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* Seeks the specified song.
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*
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* @param connection the connection to MPD
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* @param song_pos the position of the song in the queue
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* @param t the position within the song, in seconds
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* @return true on success, false on error
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*/
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bool
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mpd_send_seek_pos(struct mpd_connection *connection,
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unsigned song_pos, unsigned t);
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bool
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mpd_run_seek_pos(struct mpd_connection *connection,
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unsigned song_pos, unsigned t);
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/**
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* Seeks the specified song.
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*
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* @param connection the connection to MPD
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* @param id the id of the song
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* @param t the position within the song, in seconds
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* @return true on success, false on error
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*/
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bool
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mpd_send_seek_id(struct mpd_connection *connection, unsigned id, unsigned t);
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bool
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mpd_run_seek_id(struct mpd_connection *connection,
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unsigned song_id, unsigned t);
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bool
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mpd_send_repeat(struct mpd_connection *connection, bool mode);
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bool
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mpd_run_repeat(struct mpd_connection *connection, bool mode);
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bool
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mpd_send_random(struct mpd_connection *connection, bool mode);
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bool
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mpd_run_random(struct mpd_connection *connection, bool mode);
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bool
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mpd_send_single(struct mpd_connection *connection, bool mode);
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bool
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mpd_run_single(struct mpd_connection *connection, bool mode);
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bool
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mpd_send_consume(struct mpd_connection *connection, bool mode);
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bool
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mpd_run_consume(struct mpd_connection *connection, bool mode);
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bool
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mpd_send_crossfade(struct mpd_connection *connection, unsigned seconds);
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bool
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mpd_run_crossfade(struct mpd_connection *connection, unsigned seconds);
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/**
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* @since libmpdclient 2.2
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*/
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bool
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mpd_send_mixrampdb(struct mpd_connection *connection, float db);
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/**
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* @since libmpdclient 2.2
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*/
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bool
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mpd_run_mixrampdb(struct mpd_connection *connection, float db);
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/**
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* @since libmpdclient 2.2
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*/
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bool
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mpd_send_mixrampdelay(struct mpd_connection *connection, float seconds);
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/**
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* @since libmpdclient 2.2
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*/
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bool
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mpd_run_mixrampdelay(struct mpd_connection *connection, float seconds);
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/**
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* @since libmpdclient 2.4
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*/
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bool
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mpd_send_clearerror(struct mpd_connection *connection);
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/**
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* @since libmpdclient 2.4
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*/
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bool
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mpd_run_clearerror(struct mpd_connection *connection);
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#ifdef __cplusplus
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}
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#endif
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#endif
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